Monday, December 12, 2011

5 The Best Magician

Magic World-5 The Best Magician :
1. ROBERT HOUDINI PREVENT WAR WITH A GAME
Jean Eugene Robert Houdin (1805-1871) is a French magician and is the father of modern magic. Before the emergence of Robert Houdin, the magician usually appear in the costume robe with a religious chant who are not really religious, carrying their magic equipment. Robert changed all that by wearing a suit to dinner at that time. Robert Houdin who performed with ordinary equipment and use the reply sounded logical sentence. Robert Houdin flew her in a second growing citrus fruit on the tree and build a mechanical sculpture automotor who can move you are able to beat famous chess players in the world. (Ever heard the story of Houdini? He is an admirer of Robert Hodin hodini who use the name as his stage name).

2.HERMAN COINS OUT OF BREAD ROLL
ALEXANDER HERMAN (1843-1896), slicked-back black hair and beard and mustache who shaved curved, Alexander Herman appeared as a classic example of a magician who frightening. Besides who is remembered for the dramatic illusion, Alexander Herman is also remembered for his game of catch bullets (bullet and catching) that is very dangerous. Not only that, Alexander Herman also pleased to show strange game.

At one point, as he waited at a bakery, Hermann make a coin disappear (coins) that belong to someone. Then he casually picked up a hot rolls who had just put on the shelf, Alexander Herman split into two and bring the same coin of the bread. Baker who stood stunned because not think there are many other coins hidden in the bread. Then the baker cut the bread supplies hope to find more coins.

3. Malini, bringing out ICE BEAM
Max Malini (1873-1942) was a great magician and arrogant. He was admired by contemporary magicians as a magician who could make people wonder because it can play tricks without using tools that have been prepared in advance. In one of the most famous games, Malini borrowed a penonoton hat and put on it a coin. After several successful attempts to make the coin is spinning his own, he suddenly get rid of the hat and pulled out a piece of rock the size of the circle of ice caps.









4.HOUDINI MORE DANGEROUS
Harry Houdini (1874-1942) is the most famous magician, even decades after his death. Even so he had not known before changing its name from Erich Weiss became Houdini. He plays on a small scale and mostly is a card game, the added attraction escape banality alone on the stage who priced cheap at a small museum in the country.

One day in a state of bankruptcy and depression, Harry Houdini did not even have enough money to buy train tickets in great he needed. Inspired by the dead-wedged, Harry Houdini got a very brilliant idea. He handcuffed her hand on the rail itself, hoping the driver would stop the train and felt sorry for him and allowed to ride the train for free. But that's not what happened. The train passengers who pay the ticket then Houdini actually feel impatient. Apparently in addition to free ride Houdini who gain valuable lessons. At the moment he realized that certain something dangerous can "sell". Since then hodini find games limb and creates ESHAPETOLOGY flow.



 5.DAVID COPPERFIELD
David Copperfield whose real name is David Kotkin at the time in 1977 when he was 20 years old, he was already a star in the TV show's first annual special. And since then Copperfield a magician after Houdini's most famous names.

Moment In History of David Copperfield magic show spectacular illusions to startle the public, including:

=> Never Disappear mebuat Lear Jet

=> Float on Grand Canyon

=> Walk through the wall of China

=> Making the Statue of Liberty disappear

Wednesday, December 7, 2011

How to Learn Magic

Magic World-How to Learn Magic. Magic is a performing arts are much in demand every person in the world. Magic much said by many people as Magic, illusion or trick. Those who have a particular expertise or in everyday language is called occult sciences. Magic is a composite of various performing arts of dance, music, fine arts, and a variety of existing disciplines, such as physical sciences, biological sciences, chemistry, psychology, and others.
The art of magic that can be divided into two major groups, namely:
1. Magic that can be viewed from close range. Close this form of magic that seems most alive and can be done anywhere. Magician who play it as if there are no limits or distance angle of view with the audience. Magic is played here is the technique of magic by using simple tools such as handkerchiefs, paper money and coins, pencils, cigarettes, cards, books, papers, etc..
2. Sleight of hand to the consumption stage. To the consumption stage magic is magic on certain events or major events and performed on stage or in a special room. Magic like this has a number of viewers for more. The resulting effect is greater than magic that can be watched from close range. Typically use the tools magic large enough to clearly be seen by the audience. And by using advanced equipment and technology, then the magician can display the great big illusion.
Magic has several categories, including:
- Sleight of hand is a game that relies on sleight of hand magician to remove and bring to an object.
- Tricks is a game by relying on magic tools to remove, move, create, change and so forth of an object.
- Illusion is the illusion of proficiency using the equipment to make something that seems impossible really happened.
- Mentalism is a proficiency which is a special strength to be able to predict, discover, transform, move, etc., an object, often based on the principles of mathematics, physics, chemistry, psychological and can be explained logically.
- Proficiency Escapetology are freeing themselves from the bonds and shackles on various circumstances for a certain time.
- Proficiency Cardician is playing a card to be able to find the selected card, remove the card, change cards, etc..
- Proficiency Bizarre is using stories and words to touch the feelings of the audience deeply. Usually associated with the use peralatan2 hal2 mystical, nature spirits and the supernatural.
- Pick Pocket is a Proficiency "moving" goods that are owned or used another person, but only as an entertainment and do not intend to steal.
- Balloon Twisting and bending of Proficiency blow the balloon to be formed into various objects such as animals, flowers, hats etc..
- Ventriloquism is proficiency is better known as "magic voice" or "belly voice," which raises the impression of a puppet / object can be alive and talking.
- Extreme is the ability of Magic By Relying Muscles / Extreme
- Motiv Magic is magic proficiency and capabilities that are integrated in a training class. Such as Motivation, Leadership, Teamwork, Sales, etc..
- Street Magic is magic in the proficiency to play in any media encounter in everyday life, in its development, street magic is more dominate, because anything can be done anywhere, and on anyone.
- Magic Assistant is the role of an assistant may include holding the props are used by a magician, a shift up or down the stage, and serve as props are living in illusions that involve manipulation of the human body.
- Micromagic or close-ups are Micromagic or close-up magic or table magic is magic performed in the intimate atmosphere usually not more than ten-feet (three meters) distance from one of the readers and that is usually done while sitting at a table.

Sunday, December 4, 2011

Magic Pencil

Magic World-Magic Pencil. A magician to write on paper using a pencil. Then the paper was removed again by the magician. Once removed the paper used to roll the pencil. Pencils are rolled with paper torn into small easily dwarfed by the magician. Miraculously the pencil disappear right away.


Tricks:

The pencil is actually made ​​of paper similar to paper to roll the pencil. Then the exterior is coated with black paper, try the shiny. At the edges given a pointed piece of pencil part. That way the pencil made ​​it similar to the original pencil. Make it as closely as possible with the original pencil.

Thursday, December 1, 2011

Guessing Cards In Hats

  In this game one of the magician invited the audience to take a card in the hat. Once the card is memorized by the spectator, the card is returned to the hat. The next card is stirred by a juggler. With eyes closed condition and the Sorcerer take a guess that the card has been diambl by the audience earlier. And disclosed to the audience after the card was taken juggler was right.

Secret:

  First enter the bridge deck of cards into the hat is still new Sorcerer typical. So that magician did not know the cards drawn by the audience later, both eyes must be closed juggler. When the card back into the cap should be placed in the most above. After that magician looking for a card that most of it and after the meet and the Sorcerer bend. Then the cards were stirred by a juggler.
With closed eyes the Sorcerer can find a card that had been bent. After terpegang then bent card was issued as he straightened by holding the bottom side using the thumb and ring finger, while the upper hand is held between the index finger and middle finger. The card is shown to the audience while digerak moving upwards and downwards, so the cards are already in a state bent it will not be visible to the audience, provided the distance is quite far apart with the audience.